Martin Head has now made available an FDI (floppy disk image) driver utility to go with the MDI (microdrive image) driver. Here are the descriptions from my website:
MDI Driver (279K download) – a device driver for emulating the microdrive cartridges as used in the Sinclair QL, as a file stored on another device. Specifically developed for use with QPC2, but should work with most emulators. Since QL compatible systems generally have no microdrives, this lets you use saved microdrive images on emulators. Includes images of Quill, Archive, Abacus and Easel. To create your own images of microdrives, you will need a real QL with working microdrives and read the text file “Creating_Images_txt” supplied to see which program to use and how to go about it. Apparently even microdrive ‘random number’ finger prints are copied, allowing even some protected older programs to be run! The driver lets you load and save from/to these microdrive images.
FDI Driver (330K download) – for running floppy disk images on QL systems and emulators. Works on level 1 DSDD 720k and DSSD 360k disk images (no support for HD or ED disks and no support for level 2 directories) to allow simple straightforward copies of disk software to be run. Includes a program written in BASIC to make the raw images on a QDOS system with a floppy drive, or you can use ‘raw’ disk images created with software such as EMT4WIN for Windows, plus a program to make (‘format’) blank disk images, sample blank 360K and 720K disk images, plus a demo image of Xchange.
Download from http://www.dilwyn.me.uk/utils/index.html
Having found that the Squidgy Around The World game would not run on some QL systems with the PLACExx files in drive 2 as recommended, Detlef Obermann sent me a version altered to run entirely from a single drive system, FLP1_.
Detlef also notes that “it’s not possible to run the Squidgy game as a mounted ZIP under Q-emulator. You need to expand it to a real folder, independent of whether it’s on an emulator or on an Black Box QL”. We think that’s caused bý the write protection, the progam tries to write highscore files, which would not be possible to a zipped file attached to a QemuLator drive slot.
Download the updated version of Squidgy from http://www.dilwyn.me.uk/games/index.html
Squidgy in the poppy fields
Geoff Wicks has set up a website for what is going to be the major QL event of 2014. QL Is 30 is a celebration of 30 years of the Sinclair QL. The event is organised by members of the Scottish QL Users Group assisted by Just Words!
The website has travel and accommodation details for the event, plus an outline of what it’s hoped will be happening at the event.
Interest expressed so far has indicated this will be a popular and well attended event – book your place now!
The website is at http://www.gwicks.net/QLis30.htm
George Gwilt writes:
New versions of some programs are now available on my website http://gwiltprogs.info
1. TURBO v5.0 allows access to its Channel Table. This table consists of a set of 32 40-byte entries one for each of the possible channels in a program compiled by TURBO. The first long word contains the ID of the QDOS channel, or -1 if none is open. The rest of the entry contains information about graphics for CON or SCR channels.
TURBO_CH(#N) returns the absolute address of the entry for channel N. N can be either an explicit number (between 0 and 31) or a variable containing the number.
2. TURBO_TK CODE v3.43 now contains the keyword TURBO_CH which, if used in S*BASIC, returns 1.
3. NET_PEEK v3.42, already issued, displays the contents of the channel table for CON/SCR channels in programs compiled by TURBO. The latest version, v3.43, now copes with programs compiled by TURBO v5.08.
We have received permission from Robert Stekelenburg (who owned Ekotek) to make The Simulator, a flight simulator program for the QL, freeware.
We have preserved a copy which runs as a disk image in q-emulator – there is currently copy protection on this, which reduces how many copies can be made onto real disks, but at least it does allow stand-alone disk copies to be made. Robert is going to see if he still has sources so we can see if we can try to get the copy protection removed, but at least it’s available and usable now.
Detleft Obermann has put in a lot of work to make this program usable, with assistance from Tobias Fröschle. For example, the program can now be switched between MODE 8 and MODE 4.
Ian Burkinshaw has reproduced a manual and the maps and crib sheets as PDF files, available to download as PDF files alongside the program itself from the Games page on my website at http://www.dilwyn.me.uk/games/index.html
Screen dump from The Simulator for Sinclair QL
The new Live Online Chat has proven fairly popular so far, with members online most nights now, although only a relatively small number of the 223 QL Forum members use the facility at any one time. It tends to be a mix of the QL news of the moment, general chat, helping each other out with problems, discussing what we’re all up to at the time and so on, quite interesting getting to chat to other QL users in real time occasionally. For example, Dave Park of Sandy Electronics is on there several nights a week – this would be a good chance to chat to him and ask him about the exciting QL products he plans for release this year, including those already available such as the Gold Card replacement batteries, Minerva, microdrive felt pads and Mplane.
It was while on there one evening that I found out about his plans for the low cost SuperRAM, an 896K RAM card, designed for users with QL-SD (which works better with expanded RAM, although it can work on a 128K system) and older disk interfaces with no RAM expansion.
To join in the Online Chat, we are on most evenings at around 9pm UK time. You have to be a QL Forum member (signing up is free of course).
Once signed into the Forum, you will see a link above, called ‘Online Chat’ (This sits next to the ‘User Control Panel’)
You can also connect via an IRC (Internet Relay Chat) client of your choice, using the following settings;
IRC Server: chat.qlforum.co.uk
Channel Name: #qlforum
Now that QL-SD is available via SellMyRetro.com, albeit in small numbers so far, I’ve set up a page where you can download the manual, software starter pack and the BDI (Block Device Image) specification for emulators, thanks to Peter Graf for supplying the software and documents. I hope that as QL-SD becomes more widely available and used, this page can act as a source and repository for documents and files relating to the QL-SD
The page is at http://www.dilwyn.me.uk/qlsd/index.html
Also, thanks to Graeme Gregory, a version of qltools has been developed specifically for use with the HxC floppy disk emulator. This is available from http://www.dilwyn.me.uk/files/index.html
And while on the subject of QL-SD, most people choose to install one QL-SD, usually in the MDV2_ slot, leaving MDV1 free to work as a microdrive. For those who would like two QL-SD per QL (e.g. backup?), Paul Veltjens who builds these devices has confirmed it’s possible to install a second SDHC adaptor as device name SDC2_. Paul says he then needs to set a jumper differently and a cable with three connectors, one for your QLROMEXT and two for the two sd card interfaces.
Pictures below from Peter Scott:
A QL-SD installed in the MDV1_ slot on a QL, above. The two circuit boards are the ones on the left of the picture connected to the one at the bottom right of the picture via the ribbon cable. The picture below shows the finished product – all you see is the SDHC card protruding from the MDV1_ slot of Peter’s albino QL.
Picture of a QL-SD installed in the MDV1_ slot of Peter Scott’s ‘albino’ QL
No price set for this yet, so if you require such a setup, please ask Paul via QL Forum.
The original QL games Microdrive cartridge supplied with the QL has been available from the Games page on my website for a while now. It includes the games Pirate, Zfred, Gun, Breakout and Hunt (Treasure Hunt).
Sadly, it turns out it was partly broken all along. If you downloaded this before 27th March 2014 you may find it does not work due to a missing file called ‘mc’ which caused the Breakout game to fail, so you should download the amended version now on the website.
The problem areas have been rectified and/or improved by Rich Mellor, many thanks Rich. This now needs Toolkit II to get the Zfred game to work on more than a standard 128K RAM QL. Rich has also added a MODE 8 command at the start of the Treasure Hunt game to improve the look of the display when it is first run and supplied the ‘mc’ file which was missing from the earlier version.
I’ve also added a scanned PDF of the original 2-page instructions letter sent out by Sinclair with the QL Games Cartridge.
Download both from the Games page on my website:
A new version of the complete SMSQ/E manual is now available. I have been fortunate to have the original Text 87 files from Jochen Merz, who kindly gave me permission to make use of them to produce and release the new version of the manuals.
What I wanted to do was to bring them up to date, as the paper copies I had were from some time ago. Even the documents I got from Jochen did not include mention of some of the more recent keywords and facilities added to SMSQ/E, for example, there was little or no mention of the Home Thing facility.
Fortunately, the SMSQ/E Registrar Wolfgang Lenerz has ensured that some documentation updates were available in the SMSQ/E source files which could be downloaded from his website at http://www.wlenerz.com/smsqe/ so between those notes and looking at the sources I was able to enhance and update the manual.
This version is an all-in-one manual. It includes the supplements for the various hardware platforms (QL, QXL, QPC, Q40/Q60 and Atari emulator, though not yet SMSQmulator). The hope is that the SMSQ/E Registrar can make this manual available via his SMSQ/E site to ensure it’s kept up to date as SMSQ/E evolves in the future.
The 108 A4 page manual (and an A5 version) is available to download in PDF, ePub, Mobi and azw3 (Kindle) eBook formats from my QL eBooks page at http://www.dilwyn.me.uk/docs/ebooks/index.html
Wolfgang Lenerz has announced that version 3.20 of SMSQ/E is now out. This is mainly a bug fix release, curing a problem which might arise when trying to write to a read-only file if a single byte is sent to a DV3 channel. It also adds (to SMSQmulator only) a Java-based timer function (see above).
Other recent changes have included the integration of QPC-specific code, a facility to have different text sizes (different CSIZEs) in application windows, window move with transparency facility and the code base now includes the Gold Card drivers for the 256 colour (Aurora-style) colour mode, which is now available in QPC2 and SMSQmulator in addition to Aurora with Super Gold Card.
The binaries of all official versions of SMSQ/E (Gold Card, Q40, QPC, QXL, Atari and SMSQmulator) can be downloaded from the SMSQ/E Registrar’s site at http://www.wlenerz.com/smsqe/
The QemuLator versions of SMSQ/E are not integrated with the general SMSQ/E versions – two versions (which are a few versions behind what is available from Wolfgang’s site) are available for use with QemuLator’s Aurora and Q60 compatible ‘display card’ modes only from Daniele Terdina’s website at http://www.terdina.net/ql/software.html