Issue 20 of the
Italian publication ‘Retro Magazine’ is now available. Download it now, a lot
of exciting content, articles, reviews and exclusive interviews are waiting for
you!
Tobias Fröschle
has been busy for some months now porting The Pawn’s game engine to the Q68
(and possibly other systems in the future).
Seasoned QL
users will probably be aware that Magnetic Scrolls released a game called The
Pawn for the QL through Sinclair back in the 1980s. This version had no
graphics. Then, in all, Magnetic Scrolls produced seven adventure games between
1985 and 1990 for other systems, but the QL only ever got The Pawn. The others
were: The Guild Of Thieves, Jinxter, Corruption, Fish!, Myth, Wonderland and
The Legacy: Realm Of Terror.
However, the
versions for other computers were based on the same game engine written in
68000 code, with some systems using a minimalistic 68000 code emulator to allow
it to run on systems without the 68000 series processors.
One noted
feature of the interpreter is its ability to handle complex sentences rather
than the simple verb/noun inputs of traditional text adventure games. So this
parser would understand sentences such as “use
the trowel to plant the pot plant into the plant pot”.
Tobias said
that the Q68 version of the game engine essentially emulates a QL on a Q68. The
graphics are derived from 16 colour Atari ST graphics with original resolution
of 320×200, rescaled to look better on the Q68.
Once the Q68
version is complete, a version for 16-bit colour systems will follow.
Download the
Q68 version from the “The Pawn is back.
And it’s not alone!” thread in the Software & Programming section on QL
Forum